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Master Of Minefields (Amiga AGA)

Master of Minefields is ultimate remake of Minesweeper game for Amiga. The game brings not only classic gameplay but also unique and challenging variants in total 10 game modes. Take the adventure of mastering minesweeper in JOURNEY mode. Help the Grand Master Sapper to escape from mine prison, in ESCAPE mode. Take the challenge of sweeping the CAMPAIGN mode ultimate minefield. Over 350 level are waiting for you and if you would like to enjoy the game with your friend there is also two players VERSUS mode.

The game is my personal tribute and nostalgic return to 90s when I have created first game on Amiga - minesweeper clone (Sapermania). 

Features:

  • 64 colors (for AGA and 32 colors for ECS) high quality graphics,
  • Dedicated, atmospheric music tracks by Simone "JMD" Bernacchia,
  • 10 game modes, including 2 players competition mode,
  • Over 350 levels to be completed on 4 difficulty levels,
  • Top score tracking for 6 Minesweeper variants.
  • Progress saves with autosave feature (including to CD32 NVRAM),
  • Mouse, keyboard, joysticks and CD32 controller support,
  • Keyboard, joysticks and CD32 controller support,
  • PAL and NTSC support in one version.

AmiGameJam 2024 2n Place Winner!

The game was awarded 2nd place in AmiGameJam 2024!

Improvements since AmiGameJam version:

  • Enhanced visual and audio effects, 
  • Full mouse support and ability to use multiple controls at once, 
  • Refined music tracks by Simone "JMD" Bernacchia, 
  • Smoother graphics and sound, 
  • Rebalanced gameplay across all modes, 
  • Fully working Hardcode mode, 
  • Versus mode with dual mouse support (one of the few Amiga titles to allow gameplay with two mice :)!) 
  • Full NTSC support 
  • Extensive code optimizations and tons of bug fixes.

Game Modes:

  • Time Attack - classic Minesweeper best the time challenge.
  • Checkers - Minesweeper with twist where dark tiles have twice as strong bombs.
  • Power Sapper - most challenging game mode where you can safely detonate bombs on you level or lower. You gain experience and levels as you detonate following bombs.
  • Matrix - numbers on the bottom and to the rights shows sequences of mines in respectively columns and rows. You need to figure out however where the sequences start and finish.
  • Treasure - find a treasure that is surrounded by mines.
  • Detonator - detonate all the mines with limited number of moves where hitting a mine does not deduct a move.
  • Escape - 94 levels to safely reach exit of the stage without dying.
  • Journey - 94 levels of classic Minesweeper and Checkers mode.
  • Campaign - 162 level for all the unique Minesweeper variants.
  • Versus - two player Minesweeper deathmatch :).

Physical edition:

Komoda & Amiga Plus

Komoda & Amiga Plus

The game will soon be also available in physical edition published by Komoda & Amiga Plus.

Minimal requirements:

  • AGA Version: Any Amiga with AGA Chipset and ~1.5 MB of free Chip RAM.
  • ECS Version: Min. Kickstart 1.3, 1 MB Chip RAM and 0.5 of other RAM.

Controls:

  • "Space", "Fire 1" or left mouse click for digging,
  • "Alt", "Fire 2" or right mouse click for flag,
  • "H", "Yelllow" on CD32 controller or right mouse click on "Question mark" for hints,
  • "P" and "Play/Pause" on CD32 controller for pause,

Credits:

  • Code: Marcin "Reborn" Rygulski
  • Music: Simone "JMD" Bernacchia
  • Graphics: "Alb Pixel"
  • Special thanks: Giovanni F.

Master of Minefields © Marcin Rygulski, Digital Worlds Studio. All rights reserved. Downloads may not be redistributed in any form without prior explicit permission.

Purchase

Buy Now$7.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $7.99 USD. You will get access to the following files:

MasterOfMinefields-AGA_v1.0.0.adf 880 kB
MasterOfMinefields-AGA_v1.0.0.lha 433 kB
MasterOfMinefields CD32 - CD Image with audio tracks 1.0.0.zip 80 MB
MasterOfMinefields-ECS_v1.0.0.adf 880 kB
MasterOfMinefields-ECS_v1.0.0.lha 413 kB
Master of Minefields - Game Guide v1.0.pdf 515 kB

Download demo

Download
MoM-DEMO-AGA_v1.0.0.adf 880 kB
Download
MoM-DEMO-AGA_v1.0.0.lha 363 kB
Download
MoM-DEMO-ECS_v1.0.0.adf 880 kB
Download
MoM-DEMO-ECS_v1.0.0.lha 342 kB
Download
Master of Minefields - Game Guide.pdf 515 kB

Comments

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Hi! Congratulations on winning Second Place in AmiGameJam, I've sent you a message on EAB about your prize. Thanks so much for entering the jam!

Hi AmigaCammy! Many thanks for organizing the even and the prize! Great to see that you continue with AmiGameJams - please, continue as I believe that is a great fun and benefit (with more titles being released) to Amiga Community. I have sent reply on EAB. Cheers! :) :D

A truly ultimate minesweeper, lots to play. I've also included it in my new video along with other recently released games. Hope you enjoy it.

Great video! You really got a grasp on the game! :)

Thanks :) what about an ECS version?

I should be able to release the ECS version in a week. Cheers!

And now it has just arrive :)

(1 edit)

Well, we get blown up a lot !

(1 edit)

Very nice video! Please, note that different modes, have different rules, as described on the site and in the readme. Checkers game mode has for example bombs that are counted as 2 behind dark tiles and 1 behind light tiles. I am working still on Game Guide that will describe the modes more in details. Cheers!

Now Available on AmigaLive!

You want to enjoy this masterpiece of a game, but face any of the following challenges:

  • ❌ Don’t own real Amiga hardware

  • 😕 Find emulators difficult to configure

  • 🎮 Want to play versus mode through Netplay

  • 📺 Would love to stream your gameplay live

Good news! I’ve created a configuration of the game for AmigaLive  (front-end for FS-UAE)

How to Setup

  1. Download the package
    Purchase and download the file:
    MasterOfMinefields-AGA_vX.X.X.lha

  2. Install it in AmigaLive
    Without extracting, place the .lha file under:
    AmigaLive\FS-UAE\Hard-Drives\

  3. Launch AmigaLive
    Select the game "Master of Minefields (AGA)" from the multiplayer server game list

Great stuff! Cheers!

(2 edits)

The best minesweeper game I have ever played, with lots of extra fun modes and a 2 player versus mode!!!

PS. Can you please allow to save the Versus options (so to have defaults loaded with mirror and 2 mouse devices) if its not much trouble? 

PS2. Can you change Detonator mode to prioritize revealing the blocks with the question mark tag (than revealing them in random)  or to reveal blocks without a tag? (Currently does not reveal blocks every time a mine is detonated, are the tagged blocks cancelling this?)

Thanks in advance!

Thanks, AmigaLive! Great to hear that you enjoy it that much :). I have followed your earlier suggestions especially with mirror option for Versus mode (random application of one of a few transformations to the mine setup of player 1 for mine setup for player 2) and deprioritization for revealing blocks for white flags in the Detonator mode. As for you next suggestions - let me see what I can do ;) :D. I have still 2 bits available in memory block for saves (to maintain compatibility with earlier versions of saves and keep 8 memory blocks on CD32). I would like to still proceed with release of ECS version in the first place.

Many thanks for your recommendations, as you can see the earlier ones found their place in the game and helped to make it better 😊.

(4 edits)

Yes its perfect! Thanks for adding mouse support (also for 2p mouse) which makes it super enjoyable now!

`with mirror option for Versus mode`
This makes the battles quite equal! But often easy to match the opponent.. (maybe a random rotate + mirror would be best)

in the example here you can see its tough to easily copy opponents moves without spending time thinking about it.. 
Original            Rotated           Rotated + Mirrored

* . . *             . . . *           * . . .

. . * .             . * . .           . . * .

. * . .             . . * .           . * . .

. . . *             * . . *           * . . *



Another concept mode for 2p versus would be, have both same maps but not allow player 2 to perform the same exact move on the last revealed block by the other player (freeze the last clicked block on opposite player).. which would make them haste to do the easy move first...


`2 bits available in memory block for save`
So instead of saving the versus options, maybe make it match the main menu option for controller selection as the default loaded option?
or allow detection of mouse/joystick/CD32 pad for both players?
or maybe skip the NVram saving for CD32 on this option?
or tooltype and parameter to load executable with preconfigured controls?
or I could just debug and modify the binary (done it for other games)

`deprioritization for revealing blocks for white flags in the Detonator mode.`
Oh nice! So its white flags deprioritize.. 
I often see it doesn't reveal any blocks, is this supposed to reveal every time you detonate a mine or every 2? Can you perhaps explain the current logic of the block reveal?

(2 edits)

OK, as per default use of Mouse  on 2-player Versus mode, I modified the binary and will be using it as a patch in AmigaLive through a loader. So you dont need to worry about this. (I will have to apply this for every future update)

Thanks AmigaLive! A for the "Mirror" option - it is only called like this but it does actually what you describe already :) :D. It randomly applies one of 7 matrix transformation on the mine setup from Player 1. 

As for the Versus settings, actually 2 bits in the save memory block will be sufficient for me to store both controls setup as well as "Mirror" selection. Detecting mouse/joystick on Amiga may not be possible to what I have been reading so far. Nevertheless, all good as those 2 bits will be sufficient to store the "Versus" settings for controls and "mirror".  

As per the logic for Detonator game - it randomly reveals one OR NONE of the tiles around the clicked one. The same applies to tiles in 1 tile distance from the clicked one. The prabablity that none of the tiles will be revealed increases with number of tiles already uncovered. 

Thanks! That makes total sense now!
Please include this info when creating the full game guide  :-)

Awesome, instant buy! Is there a manual for the new special modes/campaigns? Not sure what "Checker" and the other modes are about 

Much appreciated, MarcoSherer! All the game modes are briefly explained in the description for "Game modes" in this site as well as in the "Readme" files that are supplied with the game. I understand however that this may not be sufficient and I will try to prepare more comprehensive "Game guide".

Is this a custom boot block (NDOS disc) game?

No, it not NDOS disc game. It starts from Startup-Sequence on disk and overall it is AmigaOS friendly game. LHA package includes HDD installer.

What I wanted to hear. :D

Thanks. Will there be an ECS Version?

Yes, there will be also ECS version available soon.

Very nice :) I'm eagerly looking forward to it.

Could you send us some PNG screenshots for Lemon Amiga entry? preferrably to lemonamiga@predseda.com

Definately - I will send them for the entry. Cheers!

(1 edit)

Awesome conversion of the Windows 3.11 Original with great improvements and enhancements.  The new game modes are very innovative, especially the 2-player mode. There are also great graphics and sound. Our German-language review can be found in our recorded livestream starting at 02:47:05. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂

(+1)

Hey, for some reason I can't get this to run on my A500 Mini, could you possibly provide an ADF version?

(+1)

HI Opium Pulses, development of complete version that will include ADF is in progress. It should be avaiable soon.

(+1)

Thanks for the reply, look forward to it :)

Hi Reborn80 :-). Any updates with the ADF format? Would love to see that too :-).

(+1)

Hi HuginMunin,

I am working on the final, complete version as I write the reply :). I have been working on the game for the last weeks and months with new features, requested improvements, tons of fixes and enhancements. Soon it will be available, including ADF version :). I ask for some more patience.... it takes way longer then I expected....

Wonderful! :-)

Thank you, for your fast reply and the informations :-). I'm happy to wait a littl' more :-D.


/cheers

A classic game in a nice audiovisual setting with good playability. Greetings :)

Thanks for recognition and feedback, K&A!

(1 edit)

You Are Welcome :) Please get back to us on our editorial email: kaplus.zine@gmail.com because we would like to talk about your games.
Regards
Komoda & Amiga team

Good minesweeper game. I also included it in my new video along with other recently released Amiga games. Good luck at Gamejam!

Nice game!

Nice to hear, Saberman and thanks for the video!